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TABLE_NestedBreaks.BreakHeader3.Collapsed = ...
NOT TABLE_NestedBreaks.BreakHeader3.Collapsed
LOOP_NestedBreaks.BRK_BreakHeader1.Collapsed = ...
NOT LOOP_NestedBreaks.BRK_BreakHeader1.Collapsed
Sintaxis
Identifying the Collapsed/Expanded state used when adding a new element in a control or the Collapsed/Expanded state of a control Ocultar los detalles
<Result> = <Control used>.Collapsed
<Result>: Boolean TreeView Table control and breaks in Table controls- True if the Wrapped state is used for the next addition,
- False otherwise.
Break in Looper control- True if the break is coiled,
- False otherwise.
<Control used>: Control name Name of the control to be used.
Changing the Collapsed/Expanded state used when adding a new element or the Collapsed/Expanded state of a control Ocultar los detalles
<Control used>.Collapsed = <Collapsed/Expanded>
<Control used>: Control name Name of the control to be used. <Collapsed/Expanded>: Boolean TreeView Table control and breaks in Table controls- True if the rolled-up state is to be used for the next addition,
- False otherwise.
Break in Looper control- Real to wrap the break,
- False to unroll it.
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